Hold, Store, Display

A project to design a new method of storing and displaying an item for the Arkwright Scholarship program.

As my year group was starting fifth year of high school, Eastwood was given the opportunity to engage fourth year students in a scholarship program.

At the time, there existed the possibility of myself and the other new fifth years also being permitted to take part. Later this idea was rejected, but whilst waiting, I made some progress on the brief given as part of the application process.

The Arkwright Logo.

The brief was very simple, intended for interpretation as much as deliverable outcome, to design an object, no more than 1.5 x 1.5 meters to hold and/or store and/or display another object.

The only other requirement was that a working prototype, or at least a proof-of-concept had to be manufactured and documented.

image of an arm holder
Design Idea Two uses a micro-suction-cup material to hold a range of flat-backed items while idea one utilises a shape-memory polymer to be fully flexible in use (pun intended).

At the time, this was for me a wonderful chance to apply some new material knowledge and to express and actualise some ongoing ideas which were relevant to my work at the time. Specifically, it was at this time that I was becoming interested in the meaningful impact of product design and moving from a mode of ‘design-for design’s-sake’ and designing products to make a 50th percentile middle class suburban person’s life more comfortable.

image of a tree-shaped design
Daruma dolls originate in Japan and are used to remind oneself of a goal to be achieved at some point in the future. One of the doll’s pupil-less eyes is painted to represent the doll always keeping one eye on you to make sure you stay true to the goal. Once you have achieved the goal the second eye is painted and the doll becomes a reminder of the journey.

I tried to inject some of this thinking into the ideas by making four of them (designs 1, 2, 4 and 5) adaptable and/or modular, making one (design 3) orientated towards personal reflection and individual-base and one designed to be aesthetically contemporary but aimed at lower cost markets.

I was in the mid development phase for one other the three ideas I wanted to take forward when we were informed that the scholarship was cancelled. I developed idea five through to a prototype and may pick up on some of the others, specifically ideas one, three and five at some point as I believe there is potential in them for a unique design solution.

Tri-D Chess Set

A replica of a common background prop in the Star Trek series created for my brother as a gift.

A break from my usual design format, this board was created over a month for my brothers Christmas present after he took an interest in the prop seen often throughout multiple series of Star Trek.

images from various 'star trek' series as reference
A collection or reference images used to try and inform the re-design.

The board first appeared as a plot device on the original series in the 1960’s but generated fan interest amongst fans, later appearing mostly as background set decoration. Toy boards were sold but are exceedingly rare today, as a result I undertook the task of researching what documentation I could find and designing aspects of the construction and ergonomics.

CAD drawing to develop dimensions
Using a mixture of research data, anthropometric data and design choices, a layout which was function and aesthetically consistent with the original was designed.
fitting the base during manufacture
Using a mixture of research data, anthropometric data and design choices, a layout which was function and aesthetically consistent with the original was designed.

The frame was originally going to be made of tubular steel, forged in my high school’s workshops into the desired curve. After bending the first tube, this proved too time-consuming and so a wooden frame was jig-sawed. The base was cut to resemble Starfleet insignia imagery.

The boards are laser cut polymethacrylate sheets with ‘white’ squares represented by a rastering effect. The small 2 x 2 boards are mounted on tubular aluminium as they are intended to move. The unit assembles with no screws, slotting into place.

game board acrylic detailing
Board details near the end of assembly.
second presentation shot
The final design laid out on the dining table for Christmas morning.

This was a fun project even if the design was somewhat prescript, I feel it gave an appreciation of craft-based design at a time when I was focusing on engineering methods and hypothetical design.

If I were to do this project again or make more as part of a series I would like to change the way the mini boards attach given that they are not as robust as I would like, relying on adhesives and also, I would have liked to pursue the metal frame beyond the minor forging I was able to do.

NAT5 Course Material

In my fifth year of high school I contributed to a course redesign by supplying an exemplar project.

In my senior year, the ‘Intermediate’ courses were being replaced with the new National 4 / 5 courses (equivalent to GCSE’s). In this roll out, new materials and methodologies had to be designed. For Product design (now Design and Manufacture) this involved a research – oriented project for which I was asked to create an archetype to be used for demonstration purposes.

The brief was an introduction to research to inspire an interest in developing fields and technologies as well as an interest in research as a functional and recreational activity.

This is something I very much agree with and so was excited to participate in the creation of this new project.

screenshot of Lockheed Martin's site in 2014
The landing page for Lockheed Martin’s fusion project.

At the time, Lockheed Martin was making headlines with their ambitious claim that they were five years away from achieving a sustainable fusion reactor. This was exactly the sort of thing the brief was indenting to look at.

icon development
At the time I was unfamiliar with vector-based programs, I created logos by designing shapes in Inventor and drawing over them with the colour select tool in Photoshop.

To visualise the research I utilised newly – learned ideas about graphic design, flat design and visual presentations.

final poster
Final Poster Design

Utilising some previously devised archetypes and new techniques,this was the final design which was well accepted by the technical team for use in the project.