Emergency Torch

Unit three of the course dealt primarily with design from a user perspective, the torch project was an exercise in applying the design process to an every-day object with particular regard to emotional and functional considerations.

This project began with a simple, incredibly open brief, summarised by it’s title; that is “to design an Emergency Torch”. Being a shift away from previous project which focused on practical manufacturing knowledge, this contextual study left the door completely open for use to define what an “emergency” constitutes, and justify a design response.

An early design concept for a tubular light which holds a position decided by the user.

At the beginning of the project I was of two minds, on the one hand this task was to design within a typology that already exists, and necessitated finding a problem within that typology rather than starting with an identified problem and finding the most appropriate solution. In other words, it is what some would call ‘traditional product design’, object-orientated and consumer lead.

On the other hand, the emphasis on technical competency and refinement of function was very similar to what I was familiar with from the SQA’s preferred methods. This was a chance to really push and refine particular skill sets.

In addition, it offered an opportunity to identify a real problem and conceptualise a design solution which could, if actualised, help people in a genuine way.

old model of a display stand
In Scotland, engineering practice starts early. This is one of my earliest pieces of design work, a multi function display stand, produced at 13 years old.

My final design solution looked to provide an all-in-one device for survival situations where a torch may be all that the user has left, for example a vehicle crash or sudden natural disaster in a remote region.

Through research I identified four essential resources to have in such situations as being: Ability to start a fire, A survival knife or basic tooling, Energy generation (if any other electronics survived) and, by extension, light.

My final design functioned primarily as a torch with functionality built in to generate thermos-electric power and start fires using solid-state functionality.

exploded diagram of parts annotated
promotional image
Final Presentation Board
sticky patch based idea
Second Final Presentation Board

Reflecting back on the project I was pleased overall with the outcome, particularly with the iterative development of the products functionality and form, however the end solution was a bit ‘Jekyll-Hyde’ in that several typologies had been hybridised rather than their concepts synthesised.

Rather than create a combination of a survival knife and torch’s functionality, I had simply designed a survival knife with a light on the front. In addition, questions could be asked about the efficiency of the thermos-electric generator and the specification of the LED’s used.

I may revisit this concept in the future and take these considerations into account but over-all, the project was a good exercise and extension of the basic skills involved in physical product design.

Tri-D Chess Set

A replica of a common background prop in the Star Trek series created for my brother as a gift.

A break from my usual design format, this board was created over a month for my brothers Christmas present after he took an interest in the prop seen often throughout multiple series of Star Trek.

images from various 'star trek' series as reference
A collection or reference images used to try and inform the re-design.

The board first appeared as a plot device on the original series in the 1960’s but generated fan interest amongst fans, later appearing mostly as background set decoration. Toy boards were sold but are exceedingly rare today, as a result I undertook the task of researching what documentation I could find and designing aspects of the construction and ergonomics.

CAD drawing to develop dimensions
Using a mixture of research data, anthropometric data and design choices, a layout which was function and aesthetically consistent with the original was designed.
fitting the base during manufacture
Using a mixture of research data, anthropometric data and design choices, a layout which was function and aesthetically consistent with the original was designed.

The frame was originally going to be made of tubular steel, forged in my high school’s workshops into the desired curve. After bending the first tube, this proved too time-consuming and so a wooden frame was jig-sawed. The base was cut to resemble Starfleet insignia imagery.

The boards are laser cut polymethacrylate sheets with ‘white’ squares represented by a rastering effect. The small 2 x 2 boards are mounted on tubular aluminium as they are intended to move. The unit assembles with no screws, slotting into place.

game board acrylic detailing
Board details near the end of assembly.
second presentation shot
The final design laid out on the dining table for Christmas morning.

This was a fun project even if the design was somewhat prescript, I feel it gave an appreciation of craft-based design at a time when I was focusing on engineering methods and hypothetical design.

If I were to do this project again or make more as part of a series I would like to change the way the mini boards attach given that they are not as robust as I would like, relying on adhesives and also, I would have liked to pursue the metal frame beyond the minor forging I was able to do.

Torch CAD Specification & Graphics Package

Higher Graphic Communication ‘Thematic folio’ produced to sharpen my technical competency and visual presentation capability in final year high school.

The Thematic Portfolio is essentially what other institutions would call a technical package, a fully detailed CAD package with supporting parts list and promotional material.

We were asked to choose a physical product to reverse-engineer, build in CAD, and then create a brand identity around. I was excited to use this as an opportunity to expand my Autodesk Inventor skills and build a strong brand image around the product.

I choose this Tesco torch with a rotating head that can be tilted 90 degrees. Given it’s rotating mechanism, features following or arrayed around the cylindrical body, and detailed components, I felt it was a good challenge for my skill sets at the time. If I had wanted to I could have omitted detail such as the orange detailing, the clip, or the bulb assembly and still met the requirements of the brief but insisted on including these details for the sake of it.

The thematic is, in essence, a full visual display portfolio for our chosen product where we act as though the product is of our own design and we must now visualise and communicate it to a client, manufacturer and customer.

This folio is comprised of three components:

  1. A fully annotated technical package including parts sheets.
  2. Rendered CAD assemblies and exploded views.
  3. Promotional posters and leaflet.
torch CAD model
A render of the assembled torch.
torch CAD model exploded parts
An exploded view of the torch
specification sheet for model parts
Fully dimension-ed part sheet
promotional leaflet
The leaflet showing faux-company details
promotional posters
One of the posters produced.

The fictionalised ‘Nitor’ was presented as a utility device for both home use and the outdoors (in reality the torch was far too fragile to do either). The graphic presentation was based around plays on the idea of folding and direction changes.

This was a chance for me to play with some new graphic techniques including layered transparency and a form of flat design used for the icons. The text affect attempted to evoke the imagery of an eclipse.